Evidence Tools
MCHbest. Physical Activity.

Strategy. Electronic Physical Activity Intervention
Approach. Use electronic gaming or electronic equipment to provide physical activity opportunities in a home- or school-based setting

Overview. With the rise of technology, there are opportunities for increased physical activity using electronic gaming or "exergaming." While this is a recent and evolving intervention strategy, some studies are examining these new physical-activity-related technologies to determine potential implications for the physical activity levels of adolescents in both school and home-based settings.[1,2]
Evidence. Emerging Evidence. Strategies based on emerging evidence show promise but have not undergone extensive testing. While these approaches demonstrate potential, their effectiveness remains unconfirmed. Prioritize rigorous monitoring to ensure they achieve desired outcomes for all MCH populations.
Access the peer-reviewed evidence through the MCH Digital Library or related evidence source.
Potential Data Sources. Data to support this strategy can be accessed through:
- Software app usage analytics
- Device/equipment checkout and usage logs
- Process evaluation checklists/fidelity logs for implementation
Outcome Components. This strategy has shown to have impact on the following outcomes (Read more about these categories):
- Health and Health Behaviors/Behavior Change. This strategy improves individuals' physical and mental health and their adoption of healthy behaviors (e.g., healthy eating, physical activity).
Detailed Outcomes. For specific outcomes related to each study supporting this strategy, access the peer-reviewed evidence and read the Intervention Results for each study.
Intervention Type. Health Teaching (Education and Promotion) (Read more about intervention types and levels as defined by the Public Health Intervention Wheel).
Intervention Level. Community-Focused
Examples from the Field. Access descriptions of ESMs that use this strategy or aligned components.
Sample ESMs. Here are sample ESMs to use as models for your own measures using the RBA framework (see The Role of Title V in Adapting Strategies).
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Quadrant 2:
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Quadrant 3:
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Quadrant 4:
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Note. When looking at your ESMs, SPMs, or other strategies:
- Move from measuring quantity to quality.
- Move from measuring effort to effect.
- Quadrant 1 strategies should be used sparingly, when no other data exists.
- The most effective measurement combines strategies in all levels, with most in Quadrants 2 and 4.
Learn More. Read how to create stronger ESMs and how to measure ESM impact more meaningfully through Results-Based Accountability.
References
1 Barr-Anderson D.J., Cook B., Loth K., Neumark-Sztainer D. Physical activity and sociodemographic correlates of adolescent exergamers. Journal of Adolescent Health. 2018 May;62(5):630-632.
2 Ye S, Pope ZC, Lee JE, Gao Z. Effects of School-Based Exergaming on Urban Children's Physical Activity and Cardiorespiratory Fitness: A Quasi-Experimental Study. Int J Environ Res Public Health. 2019 Oct 23;16(21):4080. doi: 10.3390/ijerph16214080. PMID: 31652857; PMCID: PMC6862233.